Performance tests are conducted using specific computer systems and reflect the approximate performance of MacBook Pro. I haven't tried Redshift, but don't mind paying for a GPU rendering engine if it is both fast and stable. OTOY Octane X 2022.1 on preproduction 16-inch MacBook Pro systems and OTOY OctaneRender 2022.1 on Windows systems were tested using a scene that requires over 40GB of graphics memory when rendered. Arnold has nice renders and is a bit faster, but requires recreating lights and materials, is limited to production builds of Houdini (and specific to the build) and has a few minor issues of requiring materials to be added before not after merge nodes to avoid render glitches. It is hard to match materials in 3Dlight to Mantra's, unlike Arnold which is almost identical for the same settings. 3Dlight is pretty good, but really not faster (and is a CPU rendering engine) when one has equivalent render settings and not as powerful as Mantra (but at least uses mild tweaks to Houdini lights). Mantra is beautiful and powerful but a little slow. The standalone version does work and is fast, but it adds complexity to work outside of Houdini. I've submitted a bug report but got a reply that gives broken links. The posts on the forum are fairly old and the replies are "we are working on it". I signed up for the paid version but get one year free for a Mac Pro, but that apparently does not count. Unfortunately the otoy forums do not allow posts outside the demo forum.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |